GSL boys: Tyson Degenhart scores 35 points

(www.nwprepsnow.com)

Tyson Degenhart scored 35 points – his sixth 30-plus point effort in nine games – with 11 rebounds and Mt. Spokane beat Tigard (Oregon) 85-60 in a semifinal in the Les Schwab Invitational β€œThe Eight” tournament at Liberty High School in Hillsboro, Oregon, on Friday.

πŸ€ Degenhart is now averaging 29.8 ppg through 10 games and I can't help wondering if the junior Boise State commit is actually going to end up there when he graduates because he's clearly a Pac-12 caliber player even if hometown Gonzaga isn't a consideration.

2019 Reading List

2019 was a weird year for me reading-wise and probably the least I've read in several years. I read a lot of sports and video game related books and listened to most of three or four audio books, but only finished one. I also didn't do a very good job of tracking what I actually was reading and completed once I hit summer. No idea why that happened, but it's irritating when I'm trying to look back on what I accomplished reading-wise now. My hope is to read a lot more this year; we'll see how it goes, but I definitely intend to document it a lot better. At any rate 2019 in order of completion1:

  1. 01/23 Rebound (β˜…β˜…β˜…β˜…)
  2. 01/26 The Playbook: 52 Rules to Aim, Shoot, and Score in the Game Called Life (β˜…β˜…β˜…β˜…)
  3. 01/27 Booked (β˜…β˜…β˜…β˜…)
  4. 01/28 Solo (β˜…β˜…β˜…β˜…β˜…)
  5. 02/07 I am Princess X (β˜…β˜…β˜…β˜…)
  6. 02/22 Bravehearts (β˜…β˜…β˜…β˜…)
  7. 04/10 Tigerland (β˜…β˜…β˜…β˜…)
  8. 04/19 ZZT (β˜…β˜…β˜…β˜…)
  9. 04/20 Earthbound (β˜…β˜…β˜…β˜…)
  10. 04/28 Bible Adventures (β˜…β˜…β˜…β˜…)
  11. 06/05 Game Over: How Nintendo Conquered The World (β˜…β˜…β˜…β˜…)
  12. 07/06 Console Wars (β˜…β˜…β˜…β˜…β˜…)
  13. 09/05 Hunger Makes Me a Modern Girl (β˜…β˜…β˜…β˜…)
  14. 10/29 Fever Pitch (β˜…β˜…β˜…)
  15. 12/28 Spelunky (β˜…β˜…β˜…β˜…)

  1. I intend to go back and do capsule reviews of all of these at some point, but I'm just assembling the list for now.

TiddlyWiki

Today I'd like to talk about TiddlyWiki, a fairly amazing piece of javascript powered software embedded in a single 2.5MB html file1 that you can work with locally or host statically. It bills itself as "a unique non-linear notebook for capturing, organizing and sharing complex information" and while that's accurate it doesn't really scratch the surface of what you can do within the system. I first played with the original version during the early 2000s when wikis started gaining popularity, but only started using the current version 5 after hearing about it on πŸŽ™The Changelog Episode 196. Since then I've been using it's built-in journal functionality at work to log the tasks and service requests I complete on a daily basis. Text lookup is incredibly fast so it makes it very easy to see exactly when I worked on specific devices via both asset tags and service request numbers.

Most recently I've started a new TiddlyWiki instance for collecting my Tiny Dungeon related information as a game mastering aid. While I have a lot of this information on pdf already collecting the rules and assorted lore in a hyperlinked manner is still very useful. Particularly when the information is being drawn from several different pdfs or other other sources. And now that it looks like I'll be running my own ongoing campaign with my sons I can include that information as well.

As part of my Tiny Dungeon tiddlywiki I've started experimenting a little bit more with the built-in programability and transclusion capabilities. This is the part of TiddlyWiki that I've least taken advantage of until now, but undoubtedly it's single greatest feature.2 Transclusion is the process of referencing one wiki entry (or tiddler in TiddlyWik parlance) "A" from another tiddler "B" such that the content of "A" appears to be a part of "B". I put this functionality to use by creating a series of tiddlers for adventurer Traits that I tagged as "trait" and then referenced via macro from within a "Traits" tiddler. Every new trait that I create and tag appropriately is automatically linked from the Traits page in alphabetical order now and that's just a small example of the power of TiddlyWiki. I'm really looking forward to further exploring and mastering this deeper functionality this year.


  1. Or alternatively you can use nodejs to serve a TiddlyWiki directory of flat files.

  2. Although to be honest the documentation and examples in tiddlywiki form at tiddlywiki.com are pretty killer.

World's Longest Home Run (The "Mad Batter" Machine) - Smarter Every Day 230

(youtu.be)

This is both entertaining and terrifying- not only did they break a wooden bat in the process of making this video, but they managed to break some aluminum ones as well.

Tiny Dungeon 2e

The boys and I played a couple hours worth of Tiny Dungeon 2e this afternoon and it went pretty well. I chose to start us out with the pre-made Quest for Dragonspire adventure and I was happy to have a straightforward adventure to run during our first playthrough. There was plenty of npc flavor information included and even some good example characters, although my sons created their own characters.

Combat was the biggest question mark I had going in. It's a fairly simple mechanic and there's a lot of leeway on how the Game Master can conduct monsters, but I was hoping for a little more guidance going in. Unfortunately I couldn't find any documented example combat write-ups anywhere beforehand and I had a few questions. In particular I wasn't sure if enemies should have two actions per combat round like the player characters or not. Part way through the initial encounter with a pack of six wolves I realized that no, a big group of low level enemies should not have multiple actions or they will quickly overwhelm the heroes.

I really like the Combat Zones sheet for keeping track of combat, but one addition that I came up with that I was quite pleased about was using our supply of extra dice to represent enemies during combat. Since most of the enemies the boys were facing only had a couple hit points I was able to use several extra dice to represent the current hit points and general combat zone location of several enemies at once. The boys actually did the same thing for their characters using two dice since they both had hit points in the 6-10 range and it made for a very elegant way to quickly track everything.

Besides typical combats we had a few more scenes that required skill tests and general role playing. I think the boys are still getting comfortable with the idea of acting out their characters and role playing. I'm trying to provide a good example as GM of providing a little character voice and acting variation, but I can continue to be better. On a related note we ended today's session at the lair of a Red Dragon who is essentially the final boss, but probably too powerful to fight for heroes. As we ended I tried to make it pretty clear that they should try to come up with an alternative roleplaying solution rather than directly attacking the Dragon, but I don't think they've worked out such a scheme yet. Looking forward to seeing how it shakes out tomorrow.

The Golden Flute IV: The Flute of Immortality

(twitter.com)

Here's the story of a game I made in 1994, when I was 12, that somehow -- like some kind of lost, drunken cat -- finally found its way home on Christmas Eve after 25 years.
THE GOLDEN FLUTE IV: THE FLUTE OF IMMORTALITY

Amazing Twitter thread about a long lost game that developer Rick Brewster wrote as a kid. Unbeknownst to him it ended up in the Internet Archive and then somebody streamed it on Twitch a couple days ago!

Rob Curley: Making hoops history under the Pavilion's new lights

(www.spokesman.com)

πŸ€ It's going to be a little chilly, but watching tonight's game between Gonzaga and Carolina (an impossible ticket for most Spokanites that aren't already season ticket holders) on the big screen in the renovated Riverfront Park Pavilion is going to be an awesome community event. Think I'm going to run through there during my afternoon run just to see how it looks.

GSL boys: Tyson Degenhart records fifth 30-point game, Mt. Spokane downs University

(www.nwprepsnow.com)

πŸ€ Degenhart has now firmly taken over the league scoring race with 29.6 ppg. Liam Lloyd's scoring has dropped off significantly over the last four games (21.1 ppg over 7 games now), but he's getting more help from his teammates and Prep is 3-1 over this span.

Ferris came back to beat Shadle Park 75-52 after a terrible first half left them trailing the Highlanders 24-28 at the break.

Accidental Tech Podcast 356: With a Heavy Heart

(overcast.fm)

πŸŽ™ John Siracusa finally orders his new Mac Pro (and matching uber expensive display) after nearly a decade of waiting and saving his money! Who knew that configuring and ordering a computer could be so entertaining? ATP fans like me, that's who. Pure Siracusa gold.

GSL boys: Tyson Degenhart scores 30 points to pace Mt. Spokane over Lewis and Clark

(www.nwprepsnow.com)

Degenhart and Gonzaga Prep's Liam Lloyd are continuing to tear it up out of the gate with Lloyd still averaging over 30 ppg through three games and Degenhart right behind at 29.25 ppg through four.

In Ferris news, McCoy Spink had a 27 point outburst against Rogers as the shorthanded Saxons (two starters out with the flu) cruised to a 69-26 victory.